Marc Shepard 10 Posted August 24, 2009 Hi, I'm making a "Black Hawk Down" map for MultiPlayer Co-op but the pilot (this one whose BlackHawk crashed) is killed by the enemies before US troops can take him back... So I wonder how can I do to make him invincible... Thanks! And, there is a little video of the 1.0 Version of the map: http://www.dailymotion.com/user/13thcompany/video/xa9cp6_black-hawk-down-mp-map-trailer_creation Enjoy! Share this post Link to post Share on other sites
OChristie 0 Posted August 24, 2009 Map as in Mission? That is Sahrani Share this post Link to post Share on other sites
Marc Shepard 10 Posted August 25, 2009 Hum... I didn't understood your question... The Mission takes place on Sahrani... Share this post Link to post Share on other sites
VanhA-ICON 11 Posted August 25, 2009 So I wonder how can I do to make him invincible... You don't have him as "setCaptive" then? I mean, he's not really crashing down is he? But waiting there? Share this post Link to post Share on other sites
Marc Shepard 10 Posted August 25, 2009 He is not crashing, he's just waiting for Rescue Team... setCaptive? Share this post Link to post Share on other sites
VanhA-ICON 11 Posted August 25, 2009 That command is your friend here. http://community.bistudio.com/wiki/setCaptive Just place in his init line: removeAllWeapons this;this setCaptive true; When you want the situation to change just set it as false again. Share this post Link to post Share on other sites
Marc Shepard 10 Posted August 25, 2009 Thanks! I'm gonna try! Are you sure this command works with ArmA?? Share this post Link to post Share on other sites
Mitch 10 Posted August 26, 2009 (unitname) allowdammage false; This will not allow the unit to take ANY dammage, although he will be able to kill people.:eek: Share this post Link to post Share on other sites
Mike84 1 Posted August 26, 2009 That's an arma2 command, and we're in the arma1 forum :rolleyes: Share this post Link to post Share on other sites
Marc Shepard 10 Posted August 26, 2009 ArmA1 commands works on ArmA2... Share this post Link to post Share on other sites
NeMeSiS 11 Posted August 26, 2009 ArmA1 commands works on ArmA2... Except for allowdamage, wich only works in OFP1.0 and ArmA2. :p Share this post Link to post Share on other sites
Mike84 1 Posted August 26, 2009 ArmA1 commands works on ArmA2... exactly? Share this post Link to post Share on other sites
Marc Shepard 10 Posted August 26, 2009 Not everyones... Share this post Link to post Share on other sites