p53 10 Posted August 20, 2009 1. How much Warfare mode in going to be in the SP campaign? Most comments about Warfare in the SP were rather negative in this forum, so maybe less Warfare, more High Command or different characters with various skills (pilot, tank commander – like Big Dwang already asked)? Or maybe more Warfare? Generally – what will be the profile of the campaign compared to Harvest Red: More open missions or tighter story control? 2. More specific question: Is BIS thinking to increase weapon realism? Remove ammo traveling from one mag to another and introduce weapon jamming / grenade duds. Both things have been done in much more arcade games already: Mafia game has the former, STALKER or America’s Army have weapon jamming. Builds up both - realism and tension! I also back Guiltysprak questions abut IR/flashlights. And send my “all the best to BISâ€, for making a great game and quick expansion decision! Plus all the best SP campaign testers for the expasion ;) Share this post Link to post Share on other sites
p75 10 Posted August 20, 2009 Come on, this can't be serious. The show started, yesterday and if the guy needs to ask all this Questions.....??? Just make some vids to show some highlights.... Share this post Link to post Share on other sites