R34P3R 11 Posted August 16, 2009 Hi there... i need to fire a trigger only if a local player (MP) is in the triggerarea. So i tryed the following: player in thislist (player in thislist) (vehicle player) in thislist (player in list triggername) but nothing seems to work. Share this post Link to post Share on other sites
ck-claw 1 Posted August 16, 2009 Unless im missing something here? Which i probably am?:D Can't you just sync the player to the trigger? Share this post Link to post Share on other sites
Ashka 0 Posted August 16, 2009 name your trigger ( ex: Trig1 ), name your group ( ex: Alpha ), name the chief of the group ( ex: Leader1 ). and put this in your init.sqf : Trig1 setTriggerActivation ["MEMBER", "PRESENT", false]; Trig1 triggerAttachVehicle [Leader1]; Should work. ( change false to true if you want to repeat the trigger later ). Share this post Link to post Share on other sites
IndeedPete 1038 Posted August 16, 2009 How is the trigger activated? If your player is BLUFOR the trigger must be activated by BLUFOR - Present. Share this post Link to post Share on other sites
aker 12 Posted March 5, 2011 Let me ask sg. If I named a player to ex."VIP", and started a MP mission if this player isn't selected (as human player) the trigger will activated(ex. texthint please select VIP ...), how to configure this? The upper solution doesn't work for me. Share this post Link to post Share on other sites
shuko 59 Posted March 5, 2011 cond: !isplayer vip onact: hint "pick the vip" Share this post Link to post Share on other sites
aker 12 Posted March 5, 2011 cond: !isplayer viponact: hint "pick the vip" Thank You! ---------- Post added at 17:31 ---------- Previous post was at 17:20 ---------- But, still not working. Posted my screen of the editor. Screenshot_Editor :( Player is that green and crossed indpnt. icon and named as VIP. Share this post Link to post Share on other sites