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lonck

increasing time compresion speed past x4 and reduce it past x1 possible?

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Is it possible to mod game to increase fast forward past x4 or increase fast forward speed of x4 and/or reduce it lower than x1? It takes forever for me to issue orders when engaging the enemy and I would like to have a pause or slow time lower then x1 to make decisions faster.

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I don't really understand that. Can I just change the original script that contains the time acceleration? I need to know where the time acceleration script is located.

Edited by lonck

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I don't really understand that. Can I just change the original script that contains the time acceleration? I need to know where the time acceleration script is located.

create your OWN script...

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Was afraid of that. Kinda wanted to mod existing file. Off to learn scripting then.

Edited by lonck

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do as pufu says by using setAccTime

Edit: didnt see pufu already posted the command

Edited by nuxil

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I did it in the editor initialization "setAccTime 0.1" but as soon as I press + or - the time goes back to normal. I want to increase how fast x4 is. setAccTime seems to change the current time not x4.

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Was afraid of that. Kinda wanted to mod existing file. Off to learn scripting then.

Don't really even need to. Just put this in any init field or trigger/waypoint in the editor:

setAccTime [i]<speed>[/i]

Where <speed> is a percentage. Ex: 1 is normal speed, 2 is 2x normal, 0.5 is half, etc...

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can I bind the script to a keyboard key and use it during the campaign or default missions? also, where do I place the init.sqs with setAccTime inside it and is there a difference between .sqs and .sqf?

Edited by lonck

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use it during the campaign or default missions?

Not without either:

1. modifying said missions

2. creating an addon/mod

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man I just wanted to mod the x4 but things are becoming more and more complicated.

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Actually, the upper limit appears to be x4, even if you use

setAccTime 10

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