majBUZZ 10 Posted August 8, 2009 i need to know if there is a script (or other method ) to have animals or civilians locate the player and either attack or move towards ( kinda like a zombie ) the player at full speed. I want the player to be a magnet for anything live. im trying to make a zombie mission where a town is taken over by zombies or zombie animals and the player is just overwhelmed by targets. Kinda like Shaun of the dead. anyways any help would be appreciated. thanks Share this post Link to post Share on other sites
nuxil 2 Posted August 8, 2009 i dont like zombie stuff but you cant check out T-Virus mod use search. Share this post Link to post Share on other sites
W0lle 1052 Posted August 8, 2009 no ready to use script but some ideas for you: zombie [url="http://community.bistudio.com/wiki/setSpeedMode"]setSpeedMode[/url] "FULL" zombie [url="http://community.bistudio.com/wiki/doMove"]doMove[/url] position player Share this post Link to post Share on other sites
majBUZZ 10 Posted August 8, 2009 domove helps but they only move to where the player spawns, i need them to track or follow the player once they detect him. Share this post Link to post Share on other sites
majBUZZ 10 Posted August 8, 2009 majBUZZ = noob what is the script to loop ? could you please type the complete script as it would appear in the editor. Share this post Link to post Share on other sites
kylania 568 Posted August 8, 2009 Download the really creepy demo mission here: omg, liek get a--way! Basically this is the script here: [color="SeaGreen"]// null = [targetName, this] execVM "brains.sqf";[/color] _brains = _this select 0; _zombie = _this select 1; while {alive _brains} do { _zombie doMove position _brains; sleep 0.5; }; Share this post Link to post Share on other sites
majBUZZ 10 Posted August 8, 2009 Awesome thanks dude Share this post Link to post Share on other sites