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lucilk

Call Trigger x times

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Can u guys help me out on this please.

I have a trigger activated trough Radio Alpha and it executes a script: some units spawn move to location and wait there a while after they are deleted.

The trigger acivated from radio works fine and at the end i put this:


........spawn units......

wp1 = GroupTank1 addwaypoint [position player, 0];
wp1 setwaypointtype "MOVE";

~600
GroupTank1 execVM "done.sqf";

and done.sqf is like this

	{deleteVehicle _x} forEach (units GroupTank1);
deleteVehicle Tank1;
deleteVehicle Tank2;
deleteVehicle Tank3;
~60

now the trigger is set to activate only once, the Question is how can i make someone activate the trigger again after 5 minutes when done.sqf (delete vehicles and end SAD waypoint).

So you call the trigger once, they spawn they go on a marker with SAD waypoint after that they are deleted. how can i make the trigger available again in 5 min. (Like a support)

Please help me out, i cant find anything on forums

---------- Post added at 09:24 PM ---------- Previous post was at 07:35 PM ----------

Solved...

Edited by lucilk

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Cheers, a bit over my head creating triggers. I did sort it my own way.

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