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Scenario folder green light.

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Guys ive searched and cant find an answer.

My mission objectives are met and i move to an extraction point where there is an end1 trigger. When i continue back to the scenarios screen the green light for mission completed is absent. How do i get the green light to fill the square after a mission?

Thanks in advance

Matt

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Thanks, but i still dont excatly understand how to implement it. Someone must have experience in doing this or maybe there is an idiots how to guide?

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In your description.ext file you place

doneKeys[] = {myKey1};

and in the end trigger you place

activateKey "myKey1"

havent tried it but it should work (i think ;))

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Did you read the link I gave you? It includes the phrase "To create a green mark tick two operations are needed"... Then two clear examples, repeated above by PuH. Did you try that?

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PuH is dead-on, but you also need to define the keys before "doneKeys".

Straight from my mission's description.ext:

keys[] = {"Mission01Key"};
keysLimit = 0;
doneKeys[] = {Mission01Key};

However I'm not sure if mission keys can put the green box next to other missions if they have the same names for their keys, havent tried yet. Might want to add something to the beginning of your keys, like your name, to make it work for only your missions. Not like anyone will see the keynames anyway.

If you want to see it or anything else, this is included in my mission files here:

http://forums.bistudio.com/showthread.php?t=82128

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