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Sarge46

Mission refuses to run

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My mission refuses to run on a server local or dedicated.

The RPT says:

File description.ext, line 6: '.onLoadMission': Missing ';' at the end of line
File description.ext, line 8: '.minScore': Missing ';' at the end of line
File description.ext, line 9: '.avgScore': Missing ';' at the end of line
File description.ext, line 10: '.maxScore': Missing ';' at the end of line
File description.ext, line 6: '.onLoadMission': Missing ';' at the end of line
File description.ext, line 8: '.minScore': Missing ';' at the end of line
File description.ext, line 9: '.avgScore': Missing ';' at the end of line
File description.ext, line 10: '.maxScore': Missing ';' at the end of line
File description.ext, line 6: '.onLoadMission': Missing ';' at the end of line
File description.ext, line 8: '.minScore': Missing ';' at the end of line
File description.ext, line 9: '.avgScore': Missing ';' at the end of line
File description.ext, line 10: '.maxScore': Missing ';' at the end of line
File description.ext, line 6: '.onLoadMission': Missing ';' at the end of line
File description.ext, line 8: '.minScore': Missing ';' at the end of line
File description.ext, line 9: '.avgScore': Missing ';' at the end of line
File description.ext, line 10: '.maxScore': Missing ';' at the end of line

Here is the .ext

// ====================== Description.ext =====================>
Debriefing = 1;
OnloadIntro = 1;
OnLoadIntroTime = 1;
OnLoadMissionTime = 1;
Saving = 0;
// === Titlecut ==============================================>
onLoadMission = "Operation: October Dawn";
// === Points ==========================================>
minScore = 200;
avgScore = 2500;
maxScore = 6000;
// === Missions Accessories =======================================>
ShowCompass = 1;
ShowMap = 1;
ShowGPS = 1;
ShowWatch = 1;
// === Respawn =======
respawn = 3;
respawndelay = 10;
respawnDialog = true;
// MISC.
disabledAI = 1;
AIkills = 0;
class Header
{
gameType = COOP;
minPlayers = 2;
maxPlayers = 64;
};
//Sounds
class CfgSounds
{
sounds[] = {};   
 class alarm
 {
  name = "alarm";
  sound[] = {"\sounds\alarm2.ogg", 1, 1};
  titles[] = {};
 };
 class USSR
 {
  name = "USSR";
  sound[] = {"\sounds\USSR.ogg", 1, 1};
  titles[] = {};
 };
};

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Loaded it into a mission of mine and it was fine. Did you copy/paste it from somewhere? Maybe it's a case of the wrong type of " being pasted? Try copy/paste from this post and try it.

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Nope still not running.

EDIT:

I completely removed the description.ext and it gave me the exact same errors.

EDIT:

Error in the .sqm. Works now!

Edited by Sarge46

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For some reason his SQM started with vversion = 11; instead of version = 11; and that was tossing description.ext errors! :) Just one silly extra 'v' at the beginning.

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thx. we are having some errors in some missions and i wanted to have a place to start looking. typos it seems.

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The problem could also be the description.ext from another mission in your MPmissions folder.

Had the same issue 2 days ago and just couldn't find the problem. Then I checked the only other mission in my folder - one I downloaded before.

It turned out the problem was in that description.ext (a missing semicolon at the end of a line).

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Yes. Seems like ArmA2 is doing some sort of "precaching" them and reports the description.ext errors even for the not active MP Mission.

Like said, in my case the only other MP Mission was that downloaded one which had a bug in its description.ext while mine was fine.

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