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LeafMaster510

A Problem with ODOL P3D File Format.

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Hello Everyone! I made some objects for my little Red Dawn Mod. Ok, here is a problem: When I converting all obiects from MLOD format to ODOL all is going OK, no problem and all converted to ODOL. Ok, I packing folder with my odol files to pbo, throwning into Addons folder and launching OFP. When I selecting one object, like Wall, i inserting it and launching mission. And here begining the problem. When the game launch, then that object is.. Invisible !! Strange, when I doing same thing with MLOD files, they showing me in game, but converted into ODOL they are invisible .. I dont know, I create bad config or i bad convert that files.. Please for fast and

exact answer. Thank you, I really dont know what to do :confused::868::confused2:

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Test:

- When you convert it to odol, un-pbo the file, grap a copy of the odol p3d file.

- Take your working mlod pbo file, un-pbo it, replace the mlod p3d with the odol p3d

- re-pbo it up, and test it.

- If it is still invisible, then theres something wrong with the conversion/binarize process (how are you exactly doing it? )

- If it is visible, then its a problem with the way your a creating the new odol PBO

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I ALWAYS binarizing it by BinarizeIT (because I no idea how to binarize in normal Binarize)

PS.

ODOL p3d files replace to working mlod files?

PPS.

I replaced it, how you spoke, but it stilling invisible. So something wrong with convertion or binarize process...

Damn, i really need odol p3d's for wrptool..

Edited by LeafMaster510

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