LeafMaster510 10 Posted July 26, 2009 Hello Everyone! I made some objects for my little Red Dawn Mod. Ok, here is a problem: When I converting all obiects from MLOD format to ODOL all is going OK, no problem and all converted to ODOL. Ok, I packing folder with my odol files to pbo, throwning into Addons folder and launching OFP. When I selecting one object, like Wall, i inserting it and launching mission. And here begining the problem. When the game launch, then that object is.. Invisible !! Strange, when I doing same thing with MLOD files, they showing me in game, but converted into ODOL they are invisible .. I dont know, I create bad config or i bad convert that files.. Please for fast and exact answer. Thank you, I really dont know what to do :confused::868::confused2: Share this post Link to post Share on other sites
[aps]gnat 28 Posted July 26, 2009 Test: - When you convert it to odol, un-pbo the file, grap a copy of the odol p3d file. - Take your working mlod pbo file, un-pbo it, replace the mlod p3d with the odol p3d - re-pbo it up, and test it. - If it is still invisible, then theres something wrong with the conversion/binarize process (how are you exactly doing it? ) - If it is visible, then its a problem with the way your a creating the new odol PBO Share this post Link to post Share on other sites
LeafMaster510 10 Posted July 28, 2009 (edited) I ALWAYS binarizing it by BinarizeIT (because I no idea how to binarize in normal Binarize) PS. ODOL p3d files replace to working mlod files? PPS. I replaced it, how you spoke, but it stilling invisible. So something wrong with convertion or binarize process... Damn, i really need odol p3d's for wrptool.. Edited July 28, 2009 by LeafMaster510 Share this post Link to post Share on other sites