wiggum2 31 Posted July 24, 2009 (edited) OPERATION MOTHRA v1.1 The tensions between Chernarus and the renegade Province of Astrachan get worse. We expect a attack from the insurgent at Chernarus within the next 24h. At the little island Utes is the hole Air-Force of Astrachan is based. 2h ago a secret Operation to destroy the airfield was allowed by the President of the United States. The Russians have send two modern TUNGUSKA AA-Tanks to the insurgents at Utes, but they should not be combat-ready now. You know we cant take the risc of a shot down aircraft, thats why you should destroy them first. We expect nearly 100 hostile fighters at the island. ! Ingame still German language only ! Your Mission: 1. Destroy the both TUNGUSKA AA Tanks that are deployed at the airfield.2. Accord the approval for a airstrike on the infrastructure of the airfield to a F-117 with your radio. 3. Go to the evacuation point and call a Bell UH-1Y to leave the island. Required Addons: ACE2 ACEX CBA New in v1.1: - Added ACE2 weaponcrates - Added new noise Radio-Chatter Sounds from the great mission Dungeon & Dragon by nominesine, i hope thats ok. - Redone briefing - Other small fixes Please report all bugs or things you dont like ! Armaholic mirror: - Operation Mothra Co-02 (@) v1.1 Edited February 13, 2010 by Wiggum Share this post Link to post Share on other sites
galzohar 31 Posted September 8, 2009 (edited) 2. Accord the approval for a airstrike on the infrastructure of the airfield to a F-117. Also at least the first part of this mission is extremely easy in 1.03 due to AI being blind at night. Also the helo pickup won't work and the mission will not end even though all tasks appear as complete. Edited September 8, 2009 by galzohar Share this post Link to post Share on other sites
Count Sessine 0 Posted February 8, 2010 Good mission, very hard :-) Share this post Link to post Share on other sites
galzohar 31 Posted February 8, 2010 Maybe with Zeus AI (or even ACE) it will actually be challenging again... Share this post Link to post Share on other sites
Count Sessine 0 Posted February 9, 2010 Ok, good to know that we're noobs :-) Share this post Link to post Share on other sites
galzohar 31 Posted February 9, 2010 Did you play it with vanilla or ACE? Because ACE also seems to have some AI improvements. In vanilla the AI are (or at least were in 1.03/1.04) practically blind at night which made the mission very easy (as opposed to 1.02 where they would see you quite well if not too well). Share this post Link to post Share on other sites
Count Sessine 0 Posted February 10, 2010 Ok we finished it. It turns out we tried it the hard way - the solution was to use some of the modern weaponry in those crates ;-) Share this post Link to post Share on other sites
wiggum2 31 Posted February 11, 2010 (edited) Hi guys, i will rework my mission for the ACE2 Mod ! Will be aviable soon... Edited February 13, 2010 by Wiggum Share this post Link to post Share on other sites
wiggum2 31 Posted February 13, 2010 OPERATION MOTHRA v1.1 released ! New in v1.1: - Added ACE2 weaponcrates - Added new noise Radio-Chatter Sounds from the great mission Dungeon & Dragon by nominesine, i hope thats ok. - Redone briefing - Other small fixes Look at the first post for more informations. Share this post Link to post Share on other sites