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nightwisher

Is triggered waypoints broken?

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When I try to synchronize a trigger with a waypoint, the people just ignore the triggers and run straight to the end of the path. I've tried grouping the trigger with me, setting a conditional to "true", but I can't get them to obey? Is there a different way of doing it or is it not in?

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You need two way points. One to set the start position and a second to set the destination.

sync the trigger to the first waypoint. The second waypoint is where you want the unit to move after the activation of the trigger.

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Also, the 1st waypoint is always at the pos where you put the unit in the editor. This waypoint cannot be used though, except via scripting.

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I usually put the first way point a couple of yards away from the unit. They take two steps and they stop until the trigger is activated.

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