HTL.NOR 10 Posted July 23, 2009 I have built a small Arma2 sever at home and have been testing it a couple of days now w. 6 players no lag (Domination). But I wonder if anyone can help me est. max number of players I can have on the server? Internet spec: Down:10Mbps Up:3,4Mbps Server Intel E8500 @3,5Ghz X48 2xSSD Ocz Vertex Raid0 My Arma2.cfg: language="English"; adapter=-1; 3D_Performance=8021.000000; Resolution_W=160; Resolution_H=120; Resolution_Bpp=32; viewDistance=10000; terrainGrid=10.000000; MinBandwidth = 3000000; MaxBandwidth = 100000000; MaxMsgSend = 1024; MaxSizeGuaranteed = 1024; MaxSizeNonguaranteed = 64; MinErrorToSend = 0.0025; MaxCustomFileSize=0; Share this post Link to post Share on other sites
walker 0 Posted July 23, 2009 Hi Test and find out That is your limiting factor : Up:3,4Mbps Running a server from home is not as good as running it from a colo. You are just not going to get the bandwith. By the looks of it that is a home ISP connection check your contract you may not be allowed to run a server on your home ISP connection; it is a common clause in ISP small print. Though many ISPs are flexible on this nowadays. Kind Regards walker Share this post Link to post Share on other sites
HTL.NOR 10 Posted July 23, 2009 (edited) I must be lucky then because I have it in writing from my ISP that I can have a gameserver at home as long as I don't charge other for its use Regarding my up speed I know it is the weak point. Have tested it over 6 hrs, never lower than 3,1 Mbps up. Will test w. 8 people tonight. If people are lagging will they have a hight desync in the overview? Edited July 23, 2009 by HTL.NOR doh, spelling Share this post Link to post Share on other sites
walker 0 Posted July 24, 2009 Hi HTL.NOR You should have no problem with 8 people I was thinking you meant a 20 or 30 player or bigger server. Kind regards walker Share this post Link to post Share on other sites
galzohar 31 Posted July 24, 2009 Do we still have no idea exactly how much upload each player requires? Share this post Link to post Share on other sites
ViperNL 10 Posted July 24, 2009 I have hosted a 10 players coop mission in the demo with 4Mbit up/25mbit down lagfree. I think thats about the limit for my connection but havent pushed it further tbh. Try running a network traffic logger and see how much bandwidth you're using especially when 2 or more players JIP. Share this post Link to post Share on other sites
galzohar 31 Posted July 24, 2009 Well then at lest we know 1 player doesn't take more than 50KByte/sec (!)... Of course if that is the actual requirement my home internet with about 20~28KByte/sec upload couldn't even host a single player - which may or may not explain why campaign coop with 1 guy resulted in lag regardless of which of us hosting. His connection is probably similar to mine. Share this post Link to post Share on other sites
Defunkt 431 Posted July 24, 2009 I have a 10-down/2-up connection and have hosted 8 visitors quite successfully. Share this post Link to post Share on other sites
HTL.NOR 10 Posted July 24, 2009 Thanks for det response people. Will test more this weekend an report back. Hoping to have 10-12 people on the server without lag. Running mostly an unlocked Domination so people can get som flight training with other players. Regards Hans-Thomas Share this post Link to post Share on other sites