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xMobiusTyrx

Player Respawns

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How do I get the player to respawn?

I made a marker called respawn_west

and found that script

respawn = 3; respawnDelay = 15; respawnDialog = 1;

Do I put this into the players initialization? or what? Because I've put it everywhere and it hasn't worked period. I've even exported the pre-mature maps to multiplayer to see if it works, and yet no cigar. Any help would be great.

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The marker you got right,

but...

you need to put these lines in the Description.ext

respawn = 3; 
respawnDelay = 15; 

Description wiki

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Do I need any initiation lines for it? Like is the description.ext just a text document inside the game folder? Or is it in the actual units description? Thanks for the help so far!:yay:

---------- Post added at 06:06 AM ---------- Previous post was at 04:31 AM ----------

No matter what I do, I can't seem to get respawns to work

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No matter what I do, I can't seem to get respawns to work

Make sure that the description.ext file is in your mission root folder and that it really has the extension .ext and not .ext.txt or whatever.

How do you test respawning ?

Xeno

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Got it to work. It was the .ext.txt thing that was doing it. THanks for the help guys, I very very much appreciate it!

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i can't get this working. can i just shove those lines into the .ext, or do i need something before them?

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You can put those line in the description.ext all alone without anything else.

Don't forget the respawn marker too.

Also, you need to save your map as a multiplayer map to have respawn. Editor and singleplayer doesn't respawn. ever.

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Am I doing something wrong?

I've created a Description.ext file with only these lines.

respawn = 3;

respawnDelay = 10;

and saved that in the mission folder.

I've created a marker and called it respawn_west

When I save the mission I use export to MP missions or something like that but I can't see it when I go into MP to start the mission :/

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If you entered a name in the "intel" section in the editor, you must look for that name.

If you didn't entered a name, you must look for the filename of your mission.

If you still can't find it, congratulation you have a new bug! Try renaming it to a simple name before saving it.

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