Jump to content
Sign in to follow this  
LibertyBull

AI acts differently in MP and SP?

Recommended Posts

It seems when you make a mission, and preview it in the editor, the AI acts differently then when you host it as an MP mission?

It seems they act more aggresivley in coop games. Is this done to account for the possibility of more human players?

Share this post


Link to post
Share on other sites

You can define parameters in the server cfg, maybe the server uses other difficulty levels than your local game.

Share this post


Link to post
Share on other sites

Please sign in to comment

You will be able to leave a comment after signing in



Sign In Now
Sign in to follow this  

×