behoram 0 Posted July 19, 2009 HI, anyone know how i can making a unit walk inside a specific building (using the building id) and into a specific position ? Kind Regards Wallace Share this post Link to post Share on other sites
fabrizio_t 58 Posted July 19, 2009 (edited) You tried with:setWaypointHousePosition ? Something like: _wp = _grp addWaypoint [position _building, 0];[_grp, 1] setWaypointType "MOVE"; [_grp, 1] setWaypointPosition position _building; // dunno if this is needed [_grp, 1] setWaypointHousePosition 1; MAY eventually work (not tested at all, just an idea). Edited July 19, 2009 by fabrizio_T Share this post Link to post Share on other sites
-BnB-The Itch 0 Posted July 19, 2009 here is a good script that does what you want i think: Housepatrol by Tophe http://www.armaholic.com/page.php?id=6078 Share this post Link to post Share on other sites
rocket 9 Posted July 20, 2009 For guaranteed results, with two actors whom I needed to be placed in strict positions, I got them to walk to a position using a waypoint, then setpos'd them to ensure they were exactly where I wanted them, then scripted their movement based on calling "playMove" animation calls with the walking animations etc... This allowed me to ensure the same output occurred properly and reliably in multiplayer. Share this post Link to post Share on other sites