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frattonstation

Paradropped Ammo Sinking

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I;ve searched thru the forums etc but cannot find a simple way to attach an ammo box to a "flying" parachute that does not sicnk into thr ground when it lands.

I have put this in the ammo box (chute is called "pc1"):

this attachTo [pc1,[0,0,1]];

But it sinks into the ground when it lands?

Can anyone help please?

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You need to increase the z value you use to attach it... something like [pc1,[0,0,2.6]] would probably work better. If you aren't happy with the way it looks you'll have to run a check for the crate reaching the ground and manually detach it from the chute at that point.

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I'm a total noob at scripting, so forgive me if i'm wrong, but would just attaching the parachute to the crate solve this problem instead of attaching the crate to the parachute? Then wouldn't the crate stop at the floor and the parachute stop with it rather than the parachute having to get all the way to the floor and pushing the crate under?

Just a thought

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Worth a try but probably won't work because regular "objects" in the game don't have physics properties attached to them. The parachute is considered a "vehicle" which is why it falls when put at altitude. In your example I would expect the crate to hang in the air, and the parachute to either do the same or immediately collapse as it does when hitting the ground.

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Could this work for something like a Hmmvee as i would like to paradrop a hmmvee from the C-130J in a mission as well as ammo and troops, also its it possible to do this with like the M119 gun?

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