will556 10 Posted July 12, 2009 i place a vehicle on the LHD on utes using editor when i play i spawn on the carrier but the vehicle falls through it ... some help please Share this post Link to post Share on other sites
=okie= 10 Posted July 12, 2009 put this in the vehicle init this setposASL [getposASL this select 0, getposASL this select 1, 15.9] Share this post Link to post Share on other sites
nominesine 0 Posted July 12, 2009 Or use this setposASL [getposASL this select 0, getposASL this select 1, 9.2] to place the vehicle in the main cargo hold below deck. Share this post Link to post Share on other sites
OmniMax 0 Posted July 12, 2009 ASL = above sea level (e.g.: collision detection?) Share this post Link to post Share on other sites
will556 10 Posted July 12, 2009 i do it and it works fine ....thx.... do u no if there is a quicker way to put in the code e.g copy and paste text which i dnt no how to do on this game Share this post Link to post Share on other sites
nominesine 0 Posted July 12, 2009 Copy and paste is the same as in the editor as in windows ctrl C and ctrl V. Or you could create a textdocument, name it init.sqs (without any other file extension such as .txt) and use the aforementioned code there. You cannot refer to the units in the editor with the word "this" if you chose that method. You must name them in the editor and call them by that name in the script. Both methods are time consuming. If you are new to this, I'd recommen writing into their init lines in the editor itself. Share this post Link to post Share on other sites