RyanM 0 Posted July 10, 2009 I searched but couldn't find anything so...is there anyway to give a air unit unlimited fuel? Thanks Share this post Link to post Share on other sites
f2k sel 164 Posted July 10, 2009 Type "this setfuel 1" without quotes in one of the units waypoints and every time it reaches that point it gets a full load. Share this post Link to post Share on other sites
RyanM 0 Posted July 10, 2009 Is there a way to set it so that once the air unit reaches a certain level of fuel (uses up the fuel to a certain level) it will automatically go back to full fuel? Because this mission that I am making takes kind of a long time to complete, and the air unit is on a guard waypoint flying around so it has already reached all its waypoints. Or something I can input to make the unit not lose fuel at all? Share this post Link to post Share on other sites
sickboy 13 Posted July 10, 2009 (edited) Is there a way to set it so that once the air unit reaches a certain level of fuel (uses up the fuel to a certain level) it will automatically go back to full fuel? Because this mission that I am making takes kind of a long time to complete, and the air unit is on a guard waypoint flying around so it has already reached all its waypoints. Or something I can input to make the unit not lose fuel at all? in air unit initialization field: nul = this spawn { while {alive _this} do { _this setFuel 1; sleep 60 } }; Unless you require the handling to be actually checked for amount, then you could do something like this: nul = this spawn { waitUntil { if !(alive _this) exitWith {}; if (fuel _this < 0.25) then { _this setFuel 1 }; false } }; Change 0.25 to the level you want it to refill to 100%. You can add a sleep before ; false to make it less resource intensive (for as far as it could be :P) Edited July 10, 2009 by Sickboy 2 Share this post Link to post Share on other sites