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p75

Night vision - black and white instead of green? Full screen?

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Hi All,

Just bought Arma after I bought Arma 2, loving it all the way. In Arma 1 is it possible to create a black and white filter for nv goggles as I'm kinda color blind for green. Is it also possible to make the nv goggles work full screen instead of a circle with black around?

Thanks! Great community!!!

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Hi, yeah booth things are possible, i know how to do the full screen NVGs, but i don't know

how to use that bad FLIR copy mode instead the green tone default NVGs. Let's C ya

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Hi, yeah booth things are possible, i know how to do the full screen NVGs, but i don't know

how to use that bad FLIR copy mode instead the green tone default NVGs. Let's C ya

Hey mate,

Can you explain how to do it? Thanks! And what is the bad flir copy?

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Hi, the NVGs aside of their colour config, use the same method than a weapon sight, for

the black edges of the NVGs, that's a .paa and that's what can be changed to the shape

that you want; different edge... some effect on top like dust, sand, water or scratches.

The bad FLIR copy is that B&W mode that the Warfare (v1.14) introduced, but as that's

a config thing ain't got any idea on where to find it or how it works. Let's C ya

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Hi, the NVGs aside of their colour config, use the same method than a weapon sight, for

the black edges of the NVGs, that's a .paa and that's what can be changed to the shape

that you want; different edge... some effect on top like dust, sand, water or scratches.

The bad FLIR copy is that B&W mode that the Warfare (v1.14) introduced, but as that's

a config thing ain't got any idea on where to find it or how it works. Let's C ya

Anyone?

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dude i already told you it is possible with the ppEffect.

use these threads, read them because they have your answer.

http://forums.bistudio.com/showthread.php?t=75528

http://forums.bistudio.com/showthread.php?t=74284

edit: Ups, just noticed this was in ArmA1 forum and not in ArmA2. ppEffect only works for ArmA2.

Edited by bravo 6
arf -> dyslexia..

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