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wolffy.au

Isolating Warfare's BuyGearMenu

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I'd like to use the BuyGearMenu UI from Warfare in a mission I'm making. Do I:

(a) still use the Warfare Editor Module, but using a custom configuration parameter limit it to just the BuyGearMenu,

OR

(b) need to use Resource includes and code everything at a low level?

Does that make sense? I'm not sure how else to put it.

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I was thinking about doing a merge with CRCTI but using warfare AI and menu system, the only way I can see doing it would probably be to DEPBO the warfare pbo files (whatever there called) and retrieve the important scripts out of it and just pop them directly into your mission leaving only those you don't need changed in the original pbo.

Bit of a mission

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