Big Dawg KS 6 Posted February 21, 2010 How can you make them move again (follow you) ?I let a hostage sit down with this script but if i join them with my group they wont move. Which script? The one posted above? Just set the hostage's behaviour to AWARE (or anything other than SAFE). Share this post Link to post Share on other sites
Cantora 10 Posted April 17, 2010 I know this is dated a bit but I was just playing around with a mission and had all my units sitting in groups around a camp fire. Then I came on here looking for how to make a unit stay with his hands behind his head and saw this thread so I thought i'd post how my units stay sitting around a fire. REal basis - I have my units (4, 6, 8 whatever amount) sitting around a fire. I then make a 2x2 circle trigger activated by that side and place it over the units. In On Act: field I have: {_x switchmove "AmovPsitMstpSlowWrflDnon_Smoking"} foreach thislist; {_x disableAI "anim"} foreach thisList to re-enable the units I have another trigger which reverses the process (i.e ENABLEAI instead of DISABLE) and put the conditation as whatever my mission requires -someone has spotted an enemy or an officer approaches. Alternatively if you want different animations then just name your soldiers sitting around a fire and do individual animations for each but still have the global "thislist" reference to disableAI. cheerz Cantora Share this post Link to post Share on other sites
f2f_bho 10 Posted October 6, 2010 I want to have a group sit on a set of bleachers as if getting briefed or having a class, i have not tried these scripts , because i believe they are sitting on the ground and not an obj(such as a bleacher), how would i turn this script to make this possible? Share this post Link to post Share on other sites