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harveysimpson

close quaters combat

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Initially I have been very impressed with the AI in ARMA 2.

I find it to be particularly good when you are in typical combat situations - like firing at the enemy from a distance.

However, if you set up an 'urban' battle - ie fairly close quaters combat in the streets of a city - I find the AI lacking....

In fact, it seems like they can't 'detect' my presence if I sneak up on them.

I accept sneaking right up to an enemy is not really a team tactic so I dont mind, its just I was able to stand right next to an enemy soldier - firing at the ground by his feet - and he ignored me - well, he ran after a while!

Has anybody else noticed this?

Would pumping up the AI difficulty (mine is set at 0.70) help?

Also the enemy tend to bunch up in the streets a little...shame.

Despite the little flaws, I have overall been especially impressed and defy anybody to claim that the AI has not been significantly improved since Arma 1

Thanks Bohemia!

Edited by harveysimpson

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I'm sure it will either get fixed in a patch or a community mod.

Just be careful what you wish for !

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im sure it will be improved, BIS already released 2 patches with improvements, just a matter of time.

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