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slodin

Need Help with AIs and waypoints

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this is the first map i made in arma2, i used alot of codes from this forum to make my map looks more detailed with plane crash and such, but theres a problem with the waypoint i cannot solve.

Its a multiplayer co-op map, and theres 4 players, a scout, corpsman, sinper, and a squad leader. when i test the map with squad leader, right after getting off the helicopter, the waypoints are messed up, it just jump to last waypoint i've put onto the map. (the 3 AIs are in the heli, they won't come out..i dont really understand how to write scripts)

If i play it with only myself, without the 3 AIs, the waypoints are fine..

so weird for a problem, i didn't test with ppl yet, going to test my friend later..but the problem might still be there :(

PS: if the squad leader is AI contorlled, the map with AIs is fine,,,

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Maybe kick them out with...

Unit1 action ["eject",NameOfHeli];
Unit2 action ["eject",NameOfHeli];
Unit3 action ["eject",NameOfHeli];

or (but don't know if this works) ^^

{
  commandGetOut _x;
}
forEach [unit1,unit2];

Edited by Imutep

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