slodin 10 Posted June 26, 2009 this is the first map i made in arma2, i used alot of codes from this forum to make my map looks more detailed with plane crash and such, but theres a problem with the waypoint i cannot solve. Its a multiplayer co-op map, and theres 4 players, a scout, corpsman, sinper, and a squad leader. when i test the map with squad leader, right after getting off the helicopter, the waypoints are messed up, it just jump to last waypoint i've put onto the map. (the 3 AIs are in the heli, they won't come out..i dont really understand how to write scripts) If i play it with only myself, without the 3 AIs, the waypoints are fine.. so weird for a problem, i didn't test with ppl yet, going to test my friend later..but the problem might still be there :( PS: if the squad leader is AI contorlled, the map with AIs is fine,,, Share this post Link to post Share on other sites
imutep 0 Posted June 26, 2009 (edited) Maybe kick them out with... Unit1 action ["eject",NameOfHeli]; Unit2 action ["eject",NameOfHeli]; Unit3 action ["eject",NameOfHeli]; or (but don't know if this works) ^^ { commandGetOut _x; } forEach [unit1,unit2]; Edited June 26, 2009 by Imutep Share this post Link to post Share on other sites