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LockDOwn

A damage model ARMA need to make it a true war sim, in my opinion

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This video is of the only game I know that uses a true balistics to armor and internal components. It is the MMO Battleground europe. The video is old with out dated graphics but the mechanics are the same.

If ARMA could move away from the gamey "hit point" system and implement something like this, it would go a long way in cornering the market for being a true war sim.

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Title searching for "damage" finds numerous existing threads in ArmA2 General or ArmA2 Suggestions, this one for example.

No need to start a new thread.

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