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Birkoff

Debugger from arma press demo, how to enable?

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In the press demo Marek often shown a buildt in debugger that would be of great help when scripting and tracking bugs, but whats the key or how do I enable it so I can use it myself when working with editor etc ?

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I think that it was something made aside. They've left the debugger around, it's available for download in some threads.

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I think that it was something made aside. They've left the debugger around, it's available for download in some threads.

The only one I seen is ported from Arma1 and is an 3rd party debugger, I ment the one bis buildt into the game itself. Which looked quite different :P

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I think he means this Debug Console.

th_vlcsnap-97510.jpg

It is accessible by calling

createDialog "RscDisplayDebug"

but it doesn't seem to do much in v1.01 since it depends on unknown diag_* commands. Not sure if the log works either. Maybe there's more to it, but someone will have to work it out.

Edit: Note that the errors of missing diag_* script commands are shown in the RPT file (in case you think pressing the buttons is doing nothing)

Edited by Dr_Eyeball

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I think he means this Debug Console.

th_vlcsnap-97510.jpg

It is accessible by calling

createDialog "RscDisplayDebug"

but it doesn't seem to do much in v1.01 since it depends on unknown diag_* commands. Not sure if the log works either. Maybe there's more to it, but someone will have to work it out.

Exactly the one I was talking about. Running 1.02 here and I get it to display but so far not much use of it, except look at bis functions :P

Thx.

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