Helmut_AUT 0 Posted June 18, 2009 Hi all, again Even though BIS states an AMD 64 X2 4400+ as Optimal System Requirements for this game, we all know how slow it runs. My 5000+ can't even run some of the included SP "Warfare Mode" missions at anything over 16 FPS, at this point the CPU is the full bottleneck and graphics settings don't matter really. I won't upgrade in the next six months either, mainly because all my other current games run perfectly nice, and I'd rather see what optimizations BIS can do here. I can always create my own small SP missions, but WARFARE due to it's random nature was the #1 Single Player thing for me in A1. Now, the question meanwhile is: If I use a second system (I have a bunch around) to either create a dedicated or Listen server, would I see significantly better framerates on my local client? Do the AI calculations all happen server-side? That way I could for example use my Office Computer as server, and get playable frame rate on my game machine. But I don't know if even the Micro-AI is done on the host, has anyone experimented with this? Share this post Link to post Share on other sites
Helmut_AUT 0 Posted June 19, 2009 No one knows if the server takes over the AI load? Share this post Link to post Share on other sites
killswitch 19 Posted June 19, 2009 Now, the question meanwhile is: If I use a second system (I have a bunch around) to either create a dedicated or Listen server, would I see significantly better framerates on my local client? Do the AI calculations all happen server-side?You would see improved(*) framerates so it's worth a try. AI calculations take place either on the server or your client: AI in your squad that you're in control of is taken care of by your machine. All other AI are run by the server (*) This depends on what spec your intended server has, of course. Share this post Link to post Share on other sites
Helmut_AUT 0 Posted June 19, 2009 Well, the "server" I could use is just another normal desktop in about the same weight class as mine, but as dedicated it would likely need less resources for graphics, and it would split the load a bit better. Might be worth a try for others too if they have a second system around. The process of firing up a remote server isn't that painful I think, in fact I should go and try it with some real dedicated servers running warfare I guess. Thanks for answering in detail. Share this post Link to post Share on other sites