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Planes for Close Air Support where do they come from?

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If you select the laser designator to drop a laser guided bomb does an AI plane automatically come on station or is there only a certain amount?

Also how does it work for multiplayer either against other humans or AI if you select the laser designator does a human have to be in the air and respond to the ground observer or does an AI plane come to drop the bomb?

If the plane gets shot down does another one come?

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The laser designator does not create some scripted event, you needed both a unit on the ground painting the target and an AI/player flying above the target area.

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The laser designator does not create some scripted event, you needed both a unit on the ground painting the target and an AI/player flying above the target area.

So how does it work with nobody in the area? Can you call for a plane?

If you are playing with humans do pilots get notification that somebody needs an air strike with location of where to go?

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I figure it works like in ArmA, I don't have ArmA2 just yet. No, you need both a forward observer and a plane. A human pilot sees the laser marker as a red box on his radar and can lock on to it.

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I figure it works like in ArmA, I don't have ArmA2 just yet. No, you need both a forward observer and a plane. A human pilot sees the laser marker as a red box on his radar and can lock on to it.

I don't know how it works in ARMA 1.

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You need 3 things:

A plane with LGBs

A pilot

A spotter with a laser designator.

The spotter has to communicate to the pilot, most likely through either Voice Chat or Text Chat, roughly where the target is. They then fire the laser at the target, and the pilot targets the laser spot. He then waits for the Diamond Icon to appear over the target before dropping the bomb(s) and obliterating whatever they land on. Hope this helps.

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In ArmA whereever you point the laser beam, any pilot AI or player will see a red target in their hud, which they can log on to. The GBU will guide itself to the target, if it's released within range and the correct direction.

-It will not work, if there's no plane in mission or nearby.

-Human pilots will see a red target in their hud, if the laser designator is activated.

I'll try to upload a small practice test from ArmA, but it'll probably take 10-20 minutes.

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In ArmA whereever you point the laser beam, any pilot AI or player will see a red target in their hud, which they can log on to. The GBU will guide itself to the target, if it's released within range and the correct direction.

-It will not work, if there's no plane in mission or nearby.

-Human pilots will see a red target in their hud, if the laser designator is activated.

I'll try to upload a small practice test from ArmA, but it'll probably take 10-20 minutes.

Thanks for the info, I already watched a bunch of videos on YouTube of the LGB being dropped, I was just wondering how the planes worked.

---------- Post added at 10:07 PM ---------- Previous post was at 10:03 PM ----------

Does the aircraft have to be equipped with a GBU for the pilot to see the red dot? In real like you can use a laser designator to mark a target for any kind of plane.

Such as the AH1-Cobra in ARMA 2 you could tell the pilot what building or area to attack?

Or do you need to communicate with helicopters and other planes?

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Thanks for the info, I already watched a bunch of videos on YouTube of the LGB being dropped, I was just wondering how the planes worked.

---------- Post added at 10:07 PM ---------- Previous post was at 10:03 PM ----------

Does the aircraft have to be equipped with a GBU for the pilot to see the red dot? In real like you can use a laser designator to mark a target for any kind of plane.

Such as the AH1-Cobra in ARMA 2 you could tell the pilot what building or area to attack?

Or do you need to communicate with helicopters and other planes?

Great question. I also would like to know if the lock on confirmation/location appears on all flying vehicles that have the ability to attack, or just the LGB Planes

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Just to tell you, you cannot just have a plane spawn out of no where in the game so you can laser designate for him, it's not like in BF:BC, where the plane just comes flying over whenever someone lasers. YOu either script it, or put it in the editor in which you can make a laser mission where the pilot will be on stand by.

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Great question. I also would like to know if the lock on confirmation/location appears on all flying vehicles that have the ability to attack, or just the LGB Planes

As far as I know all planes see the laser target in their radars but you can only lock at it when you have chosen right weapon.

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Hi, in the ArmA there is a very big bug or mistake that makes that when you order an AI

under your command to designate a target for a LGB armed plane, the AI don't turns off the

Laser Designator after that the bomb has hit the target; so when the AI designator moves

then it aims the next bomb right to his feet, happens the same if the target is moving, then

the AI moves too with the LD turned On aiming the next bomb to it's feet or a metter away

which ends with half or all the squad dead. Will be good to know if this don't happens in

the ArmA2. Let's C ya

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atleast earlier in arma(1), it was possible to lase targets for the cobra's hellfires.

Haven't tested it in a2 yet ( for some reason )

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