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Sumrak

Clutter problem

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Hi,

i have for long time problem with clutter on my island.

Here is screenshot:

problem.jpg

I tried change satellite mask (this is why collors on the screen is weird), but no change. This bug is only on some places on island, but is very weird :(

You can see on the image too, that bis small clutter rocks are ok and bug is only by my clutter.

Is the problem in my clutter or it's problem in my whole configuration for sat. and layer mask?

If anyone knows, why is on my island at some places this bug, please tell me where is problem, thansk.

Sumrak

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Normal terrain clutter bug. You need to correctly binarize your island.

Check Sy's guide:

http://community.bistudio.com/wiki/ArmA_Build_Environment_Setup

Thanks for tip, but..

in this week, i reinstall my system and i started make environment for editing. I did everything with this guide and result was same - i have still clutter bug :confused:

What things are needed for right binarized island? I can't understand, what i doing wrong :(

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again, what are your terrain settings in visitor3?

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again, what are your terrain settings in visitor3?

My island is imported from OFP and here is my terrain settings:

terrain.jpg

I tried change resolution of my sat. mask, but, no change :rolleyes:

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if you go to texture layers and click edit, what numbers do you have?

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if you go to texture layers and click edit, what numbers do you have?

I have this:

terrain2.jpg

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so binarize process said to work fine?

if so, try to contact T_D

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i have to ask this, what program are you using to binarize the terrain?

I hope your using the binpbo and not the cpbo

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so binarize process said to work fine?

if so, try to contact T_D

Well, in log file, which BinPBO generates in binarization are some warnings..

For example:

Class Land_budova3_ruins exists, but there is no property class in ca\buildings\ruins\budova3_ruins.p3d

or some warnings for my models

..Error while trying to generate ST for points..

on this i work, but, i think, these things are not resposible for clutter bug or yes?

i have to ask this, what program are you using to binarize the terrain?

I hope your using the binpbo and not the cpbo

I use BinPBO for packing my island.

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have you tried the following settings?

I never used the settings you used, so i can't exactly say if they are buggy..

why don't you try these settings?

tip_256x256.jpg

Edited by bravo 6
typo

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These warnings and message should be of no concern.

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have you tried the following settings?

I never used the settings you used, so i can't exactly say if they are buggy..

why don't you try these settings?

How to try this settings, if i have completed island and this numbers i can't change.. i can only change resolution of my satellite and layer mask or texture layer..

If i export my terrain, it is possible get these settings, but island is on another positions..

As i wrote, my island is imported from OFP.. i had use these settings..or not?

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Yeah i think you had to use those settings if you want to keep what is already done.

If you ask me, i would say the problem has to do with the settings. I have some feeling of you use the settings i posted your issue might be fixed.

But i must say, I'm no expert on the subject.

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Yeah i think you had to use those settings if you want to keep what is already done.

If you ask me, i would say the problem has to do with the settings. I have some feeling of you use the settings i posted your issue might be fixed.

But i must say, I'm no expert on the subject.

Yes, but i have completed island with roads, rails, i can't export roads positions (i think).. i can only export nature and artifical objects.. It is complicated changing these settings if i have finished island - another positions -> all missions are on old coordinates :(

I have only 1 solution for this problem, continue with work in Arma II :D i tested it and there is not this clutter bug :)

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good to hear :)

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Great to see the problem is solved hehe! Good luck ;)

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