jimsolo 12 Posted May 26, 2009 Im using this script to disembark groups from choppers quickly. Group = _this select 0 _Vehicle = _this select 1 _listunits = units _Group _A = 0 _B = count _listunits #KEEPSENDING _listunits select _A action ["EJECT", _vehicle] Unassignvehicle (_listunits select _A) _A=_A+1 ~.5 ?_B >_A:goto "KEEPSENDING" ~1 _Group setCurrentWaypoint [_Group, 1] MoveNext = TRUE exit Works great except after the group ejects from the chopper they just kinda sit there for a really long time without moving out to the first waypoint. Is there any way to get them to move the fark out? thx in advance, Jim Share this post Link to post Share on other sites
Baldman 10 Posted May 26, 2009 What is it you want to do? That particular script may be a tad overcomplicated for simple ejections. I've had some troubles lately with setting a condition to true from a script and it not being detected in game, maybe have a look at that. Share this post Link to post Share on other sites
jimsolo 12 Posted May 26, 2009 Well I just wanted my helo insertions to be faster so I got this script off of ofpec. It works great except after the infantry eject off the choppers they kinda hang out and dont move on to the first waypoint. Share this post Link to post Share on other sites