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Col. Faulkner

Normal maps showing in Buldozer but not in game

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Would anyone know offhand why I can see a normal map applied

to a unit in the Buldozer viewer but when I test the unit in the game

the normal map isn't applied? No errors pertaining to loading the rvmat

or textures concerned are thrown at runtime, and the _co texture loads

and is displayed OK in the game.

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Open your end result .pbo. Are there any .rvmat's in there? If no, then perhaps you do not have *.rvmat added to the list of files to include in the .pbo when it's created by BinPBO. Checks the 'Options' tab for a 'List of Files to Copy Directly'. Make sure *.rvmat is added to the this if not present.

There are other possible reasons, but that's the most common fault.

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Thanks, that helps. I just looked into the .pbo and indeed the .rvmats

are not being included. I wasn't binarising; just building the .pbo with

the "Eliteness" tool. :o I'll use BinPbo instead from now on.

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