kuIoodporny 45 Posted May 13, 2009 anyway - interesting features with this addon, i wonder is Arma 2 will have such things by default ? or once again ZGuba will fix developers job :) I'm afraid we'll have to... :16_6_8: Share this post Link to post Share on other sites
stridev 0 Posted August 19, 2009 I was wondering if anyone who uses ztanks (or the FCS alone) knows of an Abrams addon that 1. works with the FCS 2. has a little better armor than the default seems like all the addons i've tried don't work with the FCS Share this post Link to post Share on other sites
Wen 10 Posted April 14, 2011 Really nice mod mate. Great hit effect, deflection, turret blow-up and everything. But see i've got a problem there: the T-72M ballistics are really off. APFSDS rounds are alright, you still get good fire solutions against stationary targets by aiming the target using the laser marker instead of the main reticle. However, when i go on and try the HE and HEAT rounds, neither the main reticle nor the laser marker work out. I wonder whether it is a problem with the Tank_Model or the Tank_Ballistic addon? Is it possible to integrate your effects and all that with NWD's ballistic/gun sight? Thank you. Share this post Link to post Share on other sites
kuIoodporny 45 Posted April 14, 2011 (edited) Well, I have mixed some stuff by NWD without enough care in the past, that is the reason of bad T-72 FCS optics zeroing. ATM I'm not developing it anymore, please check CASP (Community Armor System Project) @ Dev-Heaven for resources. Welcome to the forums Edited April 14, 2011 by zGuba Share this post Link to post Share on other sites
Wen 10 Posted April 15, 2011 Rightio. Thanks for your advice:) Share this post Link to post Share on other sites