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styxx42

Norrins Vehicle revive with Mando Hitch

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Particulars are

Norrn_SF_supportVcl

Mando Hitch 1.5

ACE 1.06

Arma 1.15b

ACE chopper.

I have a chopper that revives once it has been destroyed or disabled, and it also has Mando's hitch 1.5 attached to it.  

I know that it has to do with how it is initialized apon revive, I was reading about it but couldn't get my noodle wrapped around it.

Any help would be great.

Thanks for you time

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well how do you have it initialized?

did you make the proper line in the init.sqf?

Here's what mine looks like:

Quote[/b] ]mando_hitch_types = ["Car","Truck", "ship", "ReammoBox", "StaticWeapon"];

mando_hitch_types_heavy = ["Tank", "Air"];

mando_hitch_heavies = ["ACE_CH47D_CARGO"];

mando_hitch_no_check_for_drop = true;

[12]execVM"mando_hitch\mando_hitch.sqf";

[["ACE_UH60MG_M134", "ACE_CH47D_CARGO"]]execVM"mando_hitch\mando_add_hitch.sqf";

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Hi [WCC]SirSmok@lot

Here is mine.

Quote[/b] ]mando_hitch_no_check_for_drop = true;

mando_hitch_types = ["LandVehicle","ship", "Air", "ReammoBox", "StaticWeapon"];

[12]execVM"mando_hitch\mando_hitch.sqf";

[heli1]execVM"mando_hitch\mando_add_hitch.sqf";

Init Line of the CHopper is

Quote[/b] ]

v = [this, "heli1", 10] execVM "vrs_AI_general.sqf"

It works the first time the mission starts, but when the Chopper gets destroyed and then respawns back at base It doesn't have the Mando Hitch?

I don't under stand what triggers when before and during missions?  I am guessing that the Init.sqf only runs at the start so the Mando doesn't load.  

I am going to try and put the init line from the SQF in my init line of my chopper instead. I will let you know how it works out.

crazy_o.gif

Well I tried in the init line of the chopper.  Hoping this would call the mando each time the vehicle was revived. But it didn't.  

Quote[/b] ]

nul=[this]execVM"mando_hitch\mando_add_hitch.sqf";  

Pretty much doing scripting I don't understand.  Well I just downloaded the AA Editing guide I will read it and see if I can figure it out.

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