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roberthammer

Blur problem

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Hello ,

I got problem with Blurs of the heli rotors - alpha channel works ,but when i flying around water/sea i see the blur alpha channel goes off when i am above sea . It needs somekind rvmat to fix it?

ahead thx help

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No, this is a bug in Arma. any alpha textures will cut out the ocean, smoke and other vehicles when you look through them. In order to get it to work, you have to make the blurred rotor into a separate 3d model, and then load it into the main model by creating a proxy. Check out the bis example models, this is the way they did it. It works for glass too!

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