roberthammer 582 Posted March 6, 2009 Hello , I got problem with Blurs of the heli rotors - alpha channel works ,but when i flying around water/sea i see the blur alpha channel goes off when i am above sea . It needs somekind rvmat to fix it? ahead thx help Share this post Link to post Share on other sites
sakura_chan 9 Posted March 7, 2009 No, this is a bug in Arma. any alpha textures will cut out the ocean, smoke and other vehicles when you look through them. In order to get it to work, you have to make the blurred rotor into a separate 3d model, and then load it into the main model by creating a proxy. Check out the bis example models, this is the way they did it. It works for glass too! Share this post Link to post Share on other sites
roberthammer 582 Posted March 7, 2009 Sakura-chan big thx mate , now it works very nice Share this post Link to post Share on other sites