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pete159

Some things i'd like to see

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I've been a fan of OFP and armed assault since the very first demo

i'd like to see more AI in the multiplayer missions. Not just in the cities that you need to capture, but on patrol over the whole island.

i hate having to travel across the map and not see anything. It would be great to see large convoys of enemy troops and vehicles all over the map.

Also i'd like the vehicles to have secondary explosions. in real life when a tank gets hit it does not just explode once, but the ammo in it keeps going off for long afterwords.

i'd also like more blood and bodies fling apart when being blown up. lets face it, thats what happens in war, when a head gets hit with a .50 bullet, the head leaves the body.

goodnight.gif

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Good points there, especially the body parts tounge2.gif

And with that you see enemy convoys, i fully agree, it would be cool so see that in warfare, although you alraedy see the supply trucks of the enemy team wich is controlled by AI, but some patrols will be nice to smile_o.gif

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Played a map last night on the FoW server, ACE+FDF island(Podoga), not sure what the mission was called something like Attack 1.72, a coop game where we were constantly ambushed by roving patrols between the various objectives, secondary explosions were evident (and unpredictable) was very cool, as it forced us to form up convoys and use point men and requisition enemy vehicles. best game I have probably played in ArmA

I Don't agree with the extra gore... it's a game not a war.

E

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it's a game not a war.

How dare you! tounge2.gifwink_o.gif

Most of what the OP posted is already available albiet through mission editor/mods! smile_o.gif

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thx for the comments...

ok to make myself more clear.

armed assault has lots of missions and mods...

evolution and warfare being the 2 main ones i play.

since warfare was an official release, that is the one i would like to see have the enemy convoys and just more enemy's all across the map. When i play warfare, i travel all across the map without seeing anything, i would suggest that the Ai should have a main base, a HUGE base with a city, with hundreds of troops and tanks that constantly send out patrols to cities that have been captured by human players. i think this would make warfare more exciting because lets say each team only had 3 players each, they would still have to fight of AI all throughout the game instead of killing off a few AI in each city.

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it seems from the videos that vehicles at least have some kind of secondary explosions, i don't think there is dismemberment but i always found that the injuries were brutal enough with just the textures.

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i want to see blood like in SOF2, but more modern....i want intestines oozing...brains spattered...arms and legs on each side of the road yay.gif .....thats not gore... thats real life....

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i just think that there are currently more important things for bi to concentrate on, i found that even with the limited death animations and gore in ofp 1 i was able to suspend disbelief (i often found myself saluting fallen comrades e.t.c.

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