floosy 0 Posted February 8, 2009 Hi all, in my log after using binpbo i ve got this for many p3d: config class missing Do you know if it s important and how to erase this error? Share this post Link to post Share on other sites
luki 53 Posted February 9, 2009 Sure its always important: If you have objects for ex. with ladders, doors or other types of animation or functions then they need the config to work properly. So you need to have all config files in your project foldier before binarize. read Synides ArmABuildEnvironment tutorial about exact this stuff "ca or not to be ca". That should make the messages in you log files clear to your mind Share this post Link to post Share on other sites
floosy 0 Posted February 10, 2009 Ok Ace, i did that: -make p:\floosy\myprojectfolder -make p:\floosy\ca with the model.cfg only in sub folders (buildings,roads,misc) i used binpbo and now don't have the error, but i can't use in game the ladders.... Share this post Link to post Share on other sites
luki 53 Posted February 10, 2009 Ladders are defined in the config.cpp do you have them too? Share this post Link to post Share on other sites
floosy 0 Posted February 10, 2009 where must i put them? i follow the tutorial (saying only the model.cfg) Share this post Link to post Share on other sites
luki 53 Posted February 10, 2009 Quote[/b] ](saying only the model.cfg) the tut says model and config files Put the cpp in same foldier like the original would sit For example: You use the lighttower from buildings.pbo then the config needs to be in <table border="0" align="center" width="95%" cellpadding="0" cellspacing="0"><tr><td>Code Sample </td></tr><tr><td id="CODE">p:/floosy/ca/buildings/config.cpp then it works (testet it right know and it works) greetings atsche Share this post Link to post Share on other sites
floosy 0 Posted February 10, 2009 ok i ve got a bad translator so i tried it, but doesn't work. I use "garaz_s_tankem.p3d" (in buildings) and "Nasypka.p3d" (in buildings\misc) so i put my buildings\config.cpp and model.cfg in my p:\floosy\ca\buildings\ and the result is: no ladder option in game.... arggggh Share this post Link to post Share on other sites
luki 53 Posted February 10, 2009 Your still doing something wrong i dont have any problems with this objects. your shure you have set binpbo options path to project foldier set to: p:\floosy\ and clear from time to time the temporary foldier manualy maby some files sits there. Here you have an example project foldier with all necessary files floosyTEST.rar (2.6 MB) just binarize the floosy_tesmap and check it ingame all laders working Share this post Link to post Share on other sites
floosy 0 Posted February 10, 2009 Ok i ve try it but doesn't work, so i take a pic of my binpbo: Share this post Link to post Share on other sites
luki 53 Posted February 10, 2009 I telled you several times put in the "path to project foldier" ONLY <table border="0" align="center" width="95%" cellpadding="0" cellspacing="0"><tr><td>Code Sample </td></tr><tr><td id="CODE">P:\floosy\ and not <table border="0" align="center" width="95%" cellpadding="0" cellspacing="0"><tr><td>Code Sample </td></tr><tr><td id="CODE">P:\floosy\yourmap Share this post Link to post Share on other sites
floosy 0 Posted February 10, 2009 Ok i saw a second strange thing: yourconfig.cpp take 123ko and mine 72ko, i take the samplemodel evironnement ones. and you? Share this post Link to post Share on other sites
luki 53 Posted February 10, 2009 I unraped the config.bin from the buildings.pbo (i dont use sample models because some of them are bugged) Share this post Link to post Share on other sites
floosy 0 Posted February 10, 2009 Ok, when i unrap, all cpp files are ==>1ko  i think this is the error. Ok i put all the element of the config.bin in the folders and now it works, thanks a lot. Share this post Link to post Share on other sites
floosy 0 Posted February 12, 2009 Ok now i ve got this error: Quote[/b] ]C:\Program Files\Bohemia Interactive\Tools\BinMake\CfgConvertFileChng\CfgConvertFileChng.exe returned error 1 In game ArmA closing after fiew minutes, and in the log of binpbo ive got only this error.... Share this post Link to post Share on other sites
floosy 0 Posted February 14, 2009 someone have an answer? Share this post Link to post Share on other sites
.kju 3244 Posted February 14, 2009 your config seems to be buggy. post in pastebin and link to it here. Share this post Link to post Share on other sites
floosy 0 Posted February 15, 2009 Look at this Quote[/b] ] modified  Share this post Link to post Share on other sites
.kju 3244 Posted February 15, 2009 config .. not log Share this post Link to post Share on other sites
floosy 0 Posted February 15, 2009 My config folder thanks Share this post Link to post Share on other sites
.kju 3244 Posted February 16, 2009 1) isla_del_jonas.hpp - empty 2) CfgSurfaces.hpp - not used - no include in config.cpp 3) CfgSurfaceCharacters.hpp - not used - no include in config.cpp 4) cfgMission: directory = "floosy\isla_del_jonas\Anims\intro.isla_del_ jonas"; - space in mission name 5) This <table border="0" align="center" width="95%" cellpadding="0" cellspacing="0"><tr><td>Code Sample </td></tr><tr><td id="CODE">class CfgMissions { class Cutscenes { class TatawinIntro { must be same class as <table border="0" align="center" width="95%" cellpadding="0" cellspacing="0"><tr><td>Code Sample </td></tr><tr><td id="CODE">class CfgWorlds { ... class isla_del_jonas : CAWorld { ... cutscenes[] = {"isla_del_jonasIntro"}; 6) do not define key /value access (CfgWorlds ) 7) inheritance could be better in CfgWorlds Share this post Link to post Share on other sites
floosy 0 Posted February 17, 2009 ok, but i'm not good in config so , where could i find a good config exemple to take it and make mine this this example? Share this post Link to post Share on other sites
.kju 3244 Posted February 17, 2009 why not try these fixes first? Share this post Link to post Share on other sites
floosy 0 Posted February 17, 2009 4weeks of work on this one, the result: the grass don't appear on the map, arma shut down. I use the sarve config or other but still bug. Share this post Link to post Share on other sites
.kju 3244 Posted February 17, 2009 most island configs are crap the one you posted is almost there, why are you not fixing it? Share this post Link to post Share on other sites
floosy 0 Posted February 17, 2009 Yes Q i think you re rigth but i don't have any knowledge in config, only what i know is transforming some others lol Share this post Link to post Share on other sites