Jump to content
Sign in to follow this  
wld427

Wrong animation?

Recommended Posts

anyone know hoe to get rid of this?

<table border="0" align="center" width="95%" cellpadding="0" cellspacing="0"><tr><td>Code Sample </td></tr><tr><td id="CODE">

Old style reload used in bin\config.bin/CfgVehicles/PRACS_puma330_CIV/AnimationSources/

Old style reload used in bin\config.bin/CfgVehicles/PRACS_puma330/AnimationSources/

Old style reload used in bin\config.bin/CfgVehicles/PRACS_puma330/AnimationSources/

Old style reload used in bin\config.bin/CfgVehicles/PRACS_puma330/AnimationSources/

Old style reload used in bin\config.bin/CfgVehicles/PRACS_puma330/AnimationSources/

Share this post


Link to post
Share on other sites

maybe post that part of the code wink_o.gif

Share this post


Link to post
Share on other sites

what portion would you like to see...... everything works but thats the RPT message

Share this post


Link to post
Share on other sites
The animationsources class from the cfgVehicles part of the config

wilco

<table border="0" align="center" width="95%" cellpadding="0" cellspacing="0"><tr><td>Code Sample </td></tr><tr><td id="CODE">class AnimationSources

{

class belt_rotation

{

source="reload";

weapon="M240_VEH";

};

Share this post


Link to post
Share on other sites

That part looks ok - what about your model.cfg? (cfgModels part)

<table border="0" align="center" width="95%" cellpadding="0" cellspacing="0"><tr><td>Code Sample </td></tr><tr><td id="CODE"> class DShKM: Weapon

{

class Animations

{

class ammo_belt_rotation

{

type="rotationX";

source="reload";

selection="ammo_belt";

axis="ammo_belt_axis";

memory=1;

sourceAddress="loop";

minValue=0.000000;

maxValue=0.003000;

angle0=0.174533;

angle1=0.000000;

};

};

};

Share this post


Link to post
Share on other sites

Please sign in to comment

You will be able to leave a comment after signing in



Sign In Now
Sign in to follow this  

×