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Crowe

Arma Server 114 Problem

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Dear Bohemia Interactive Studios,

i have a problem running the dedicated server. It crashes on specific maps (for example Berserk maps).

For Security purposes, I am running the Arma-Server Process as a user that does have full-access to the arma folder (E:\gameserver\airborne_division_server). The process can not access other folders.

Can you please tell me where the arma_server executable wants to read. I have uploaded the crash dump files here: http://web37.server1.webserver-login.de/crash-dump.zip

Arma Executable: E:\gameserver\airborne_division_server\arma_server .exe

Arguments: -server -config=airborne_division_server.cfg -cfg=arma.cfg -port=2900 -mod=CA -profiles=profiles -name=SYSTEM -maxmem=2048

Operating System: Windows 2008 Server 64 bit (WOW64)

Date: 12/14/08 Time: 15:46:37

-------------------------------------------------------

Exception code: C0000005 ACCESS_VIOLATION at 00530C26

graphics: No

resolution: 160x120x32

Addons:

Datsun_armed_DBE1 in CA\DBE1\datsun_armed\

CTI_buildingsBmp2_hq in ca\cti_buildings\bmp2_hq\

CTI_buildingsM113_hq in ca\cti_buildings\m113_hq\, DBE1 in CA\DBE1\

CA_Hotfix in ca\hotfix\, Zakladna_DBE1 in DBE1\Models_DBE1\zakladna\

SaraLite in ca\saralite\, Desert in ca\desert\, CAIntroAnims in ca\introanims\

WarfareBuildings_TOW_Tripod in ca\cti_buildings\tow_stat\

Roads_DBE1 in DBE1\Models_DBE1\roads\, Pila_DBE1 in DBE1\Models_DBE1\pila\

CASounds in ca\sounds\, WarfareBuildings_T72_RACS in ca\cti_buildings\t72_racs\

DBE1_UI in CA\DBE1\ui\, Desert2_Buildings in ca\Desert2\build\

CA_Missions_Armory1 in ca\missions\armory1.intro\

CAweapons3_m107 in CA\weapons3\m107\

CAweapons3_m16a4_acg in CA\weapons3\m16a4_acg\, CAWheeled in ca\wheeled\

Desert2_Objects in ca\Desert2\objects\, CA_Missions in ca\missions\

UH60Desert in DBE1\Models_DBE1\uh60desert\, CARoads in ca\roads\

CAWheeled3_TT650 in CA\wheeled3\tt650\, CAAir in ca\air\, CA_Anims in ca\anims\

MK19_Tripod in ca\cti_buildings\mk19_stat\

Mercenary_DBE1 in DBE1\Models_DBE1\mercenary\, Models_DBE1 in DBE1\Models_DBE1\

Anims_DBE1 in DBE1\Models_DBE1\anims\

Prisoners_DBE1 in DBE1\Models_DBE1\prisoners\, NPCs_DBE1 in DBE1\Models_DBE1\npcs\

CAUSMCD in ca\usmcd\, CAAnimals in CA\animals\

CA_desert2_Characters in ca\Desert2\characters\

Kamenolom_DBE1 in DBE1\Models_DBE1\kamenolom\, Sara_dbe1 in DBE1\Sara_DBE1\

CAUI in ca\ui\, CAWeapons in ca\weapons\, CAweapons3_m16a4 in CA\weapons3\m16a4\

CAWeapons3_ammocrates in CA\weapons3\ammocrates\, CAAir3_Su34 in CA\air3\su34\

CACharacters in ca\characters\, CA_CutSceneAnims in ca\cutSceneAnims\

DC3_DBE1 in CA\DBE1\dc3\, DBE1_Hotfix in ca\hotfix\dbe1\, CASigns in CA\signs\

CAFonts in ca\UIFonts\, CAweapons3_m16a4_gl in CA\weapons3\m16a4_gl\

CAWeapons3 in CA\weapons3\, CAWheeled3_M1030 in CA\wheeled3\m1030\

CAAir3 in CA\air3\, DSHkM_Mini in ca\cti_buildings\dshkm_stat\, CAMisc in ca\misc\

Vysilac_DBE1 in DBE1\Models_DBE1\vysilac\, CAPlants in CA\plants\

CAVoice in ca\voice\, CAData in ca\

WarfareBuildings_Stinger_Twice_static in ca\cti_buildings\stinger_stat\

CALanguage in ca\language\, CAWater in CA\water\

CAweapons3_aks74pso in CA\weapons3\aks74pso\

CA_Anims_Char in ca\anims\characters\, WarfareBuildings in ca\cti_buildings\

M2HD_Mini in ca\cti_buildings\m2_stat2\, HMMWV_DBE1 in DBE1\Models_DBE1\hmmwv_h1\

CATracked in ca\tracked\, Warfare in warfare\, CAweapons3_ksvk in CA\weapons3\ksvk\

CAA10 in ca\a10\, Porto in ca\Desert2\, Music_DBE1 in DBE1\Models_DBE1\music\

6G30_DBE1 in CA\DBE1\6g30\, ploty_DBE1 in DBE1\Models_DBE1\ploty\, Sara in ca\sara\

CAWheeled3 in CA\wheeled3\, CABuildings in ca\buildings\

Hilux_armed_DBE1 in CA\DBE1\hilux_armed\

CA_Hotfix_vez_ropa in ca\hotfix\vez_ropa\, Misc_DBE1 in DBE1\Models_DBE1\misc\

UI_DBE1 in DBE1\Models_DBE1\ui\, CARocks in Ca\Rocks\

CAweapons3_m16a4_acg_gl in CA\weapons3\m16a4_acg_gl\

Mods: CA;CA

Distribution: 1287

Version 1.14.5256

Fault address: 00530C26 01:0012FC26 E:\gameserver\airborne_division_server\arma_server .exe

file: ch64_berzerk_v1.23_airfield (__cur_mp)

world: sara

Prev. code bytes: 8B 45 FC 6B DB 18 03 58 1C 8B 43 0C 85 C0 74 09

Fault code bytes: D9 80 C0 00 00 00 D9 5E 38 8B 5D 0C D9 46 38 DD

Registers:

EAX:3BA3D70B EBX:265DEAB0

ECX:25A1EC78 EDX:008851BC

ESI:00937EB8 EDI:099D5800

CS:EIP:0023:00530C26

SS:ESP:002B:0117F7EC EBP:0117F818

DS:002B ES:002B FS:0053 GS:002B

Flags:00010202

================================================== =====

note: Minidump has been generated into the file profiles\arma_server.mdmp

Thanks in advance

Crowe

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-maxmem 2048.....

Thats what i would say...

AFAIR in an older post Suma described that maximum of 1024 is currently possible, but he said that they will raise it for further patches/arma2, becuase the dedicated server renders no Graphical content.

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