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Master gamawa

vehicle exit problems

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Let me first describe what I want to do.

I am making a mission where the the army has discovered a ufo inside a huge rock. I used the dig site in this new airfield map for this. Very nice!

Now inside this ufo there are a dozen starship trooper bugs sleeping for centuries and wait for someone to free them from their rocky prison.

yeah... not very original but I guess it's gonna be funny when my friends approach the ufo and those bugs jump out and start chasing them.

I started with the ufo named u1 and set all the trooperbugs init as "this MoveInCargo u1".

Now I want them to come out looking for blood when a get out trigger is activated, let's say when a player activates some sort of special magnetic radar or something to scan the ufo.

I tried giving the bug leader a get out synched with a bluefor trigger but those damn things won't come out.

What am I doing wrong.

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And what exactly this has to do with User missions?

Why you think we have an editing forum here?

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I tried giving the bug leader a get out synched with a bluefor trigger but those damn things won't come out.

Make sure the trigger type is set to "Switch".

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And what exactly this has to do with User missions?

Why you think we have an editing forum here?

Moving icon_rolleyes.gif

Damn! Sorry dude I expected the editing forum to be inside the Armed Assault subforum.

I am not very familiar with the structure here since I hardly ever post.

I ended up making a trigger that causes 0.8 damage to the ufo and that makes the aliens get out but still... I should try the "switch" thing the other guy mentioned when I get home.

Thanks.

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