rip31st 98 Posted October 20, 2008 Is there a way to always have bluefor spawn in the south and opfor spawn on the north island? I see there is a starting distance. But how would you ensure one team always starts on the north island and the other the south? thx! Share this post Link to post Share on other sites
colligpip 0 Posted October 21, 2008 Look in server/init/init_server and change it to this then place the starter markers 0 and 1 where you wish to start. #PlaceSides _eastLocation = startingLocations Select ((1)) _westLocation = startingLocations Select ((0)) Ps Your making the WW2 version arnt you if you need any beta testing let me know cant wait for it:-) Share this post Link to post Share on other sites
rip31st 98 Posted October 22, 2008 I'm wondering...is there a way to randomize the starting locations so that east and west stay within a range of starting locations. For example west uses starting locations 1-10 and east uses starting locations 11-20. Share this post Link to post Share on other sites
colligpip 0 Posted October 22, 2008 O i see no idea sorry Share this post Link to post Share on other sites
rip31st 98 Posted October 22, 2008 lol well it's worth a shot, maybe someone else has ideas. I tried appending an "a" to the end of the starting locations for the germans and adding two sections of code, one for each side to the #placesides and right before it where the starting positions get counted. No dice! Share this post Link to post Share on other sites