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slowyconection

Have u ever noticed this bug?

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I remember the bug where the hands went through an AT Launcher when a you held it. I thought it was fixed tho confused.gif

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Many games have that problem.....

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It's because there's only two ways of avoiding it.

1:

Making a unique character animation set for each and every gun in the game.

2:

Using Inversed Kinematics (goal-oriented limbs), which would give you 1 frame per second during large combat unless you have a NASA computer.

So we gotta live with it wink.gif

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...And it really ain't that big a deal either smile.gif

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