Stewy 1 Posted October 3, 2008 G'day guys, I'm just working on my Latvian project and I was wondering how can I get a soldier model to be standalone and have it's own inherent textures - Repaint mods have been coming out since day one of ArmA - but is it a config thing, or an O2 thing? I was looking for a single standalone solder of either the West Machine Gunner (sleeves down, helmet and gloves) or the West team leader (sleeves down, helmet, no gloves) that I can do some renaming and editing of the Config to make the Latvian troops standalone... Sorry for the nooblet question - I'm a but lost - but I have a few texture ideas in the pipe so you know what they say, teach a man to fish... Cheers Stew Share this post Link to post Share on other sites
wld427 1705 Posted October 3, 2008 have a look at granQs lithuanian UN troops. Thats the one i took apart and learned from. Its a great addon. Share this post Link to post Share on other sites
Stewy 1 Posted October 3, 2008 Thanks for your help, Wld - that config for me is impossible to understand! But I had a look at another config and that seems easier to work out I've asked for permission to modify and will keep you posted BTW - is there a list somewhere that outlines the character models for the default troops - West Machine Gunner, West Sniper, etc? That's all guesswork for me at the moment Thanks again for your help - I'll keep you posted Stew Share this post Link to post Share on other sites
bluevein 0 Posted October 7, 2008 I am willing to help you. 1st check list, make sure you have the following: BI Editing Tool Suit ^^^install this and make sure you have the P drive In the P drive, there is a folder called CA, Un pbo your arma directory and place the folders in there. SAMPLE MODELS UN-BIN Ok, have a look around in there for a model you like. Reply to this thread each step and I will help you out Share this post Link to post Share on other sites