iceman77 19 Posted August 25, 2008 Hi all..iam a begginer working on my first addon..i have taken a dkshm off of a uaz and stuck it onto a datsun pickup in O2...all the textures are there..when i view it in buldozer it looks pretty good..BUT..i have no clue on how to make a config for this so i can get it in game...iam completely lost..i know this may be a very vauge explanation on what has been done so far,but now iam stuck..any help would be appreciated. Regards, Iceman Share this post Link to post Share on other sites
wld427 1705 Posted August 25, 2008 well frst you need to move the memory points as well. Just think if it like a model airplaned kit.... the pivit needs somethign to swivel on.... one you do that you need to finish the gunners view and LODs.... once you have that then you can work on the config..... Share this post Link to post Share on other sites
iceman77 19 Posted August 25, 2008 thanks for the reply..what are memory points?? and how do i get started on this??... regards, Iceman Share this post Link to post Share on other sites
wld427 1705 Posted August 25, 2008 in the window where you select the LODs there is aselection called memory..... there you will the find the necesary points osahlavne osaveze otocvez otochlaven etc there you will be able to move them the pintle needs something to spin on right?.... that axis is called osavez....wich also needs to be included in the selection otocvez wich moves all the relative points together... in the biki you can find out exactly what each point is used for and its name good luck Eddie Share this post Link to post Share on other sites