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Przemek_kondor

Why AI are so stupid?

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Hi.

In standard versions of Warfare AI (especially Resistance) are only meat:

when they see you(enemy), they running around you - and after long delay try attack you -it's very annoying

I noticed that most units are created with low skill (units setSkill 0.2 when 1.0 is highest), but in our server ultraAI is enabled -that forces skill 1.0.

I saw that in some version of warfare i.e. RBT AI's behaviour is ok, but there is to many changed files to find this change

Any idea?

thnx for any help

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Good luck man, I have been trying to find out how to make the AI more resilient than it is now. So far I have hit a brick wall and gone backwards… sad_o.gif

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Ah yes thank you Przemek_kondor, I see what you mean. I'll give it a test try and see what happens.

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