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GodHammer

Helo taxy is giving problems...

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I know it may sound stupid, I have found a lot of discussions about the same problem, and before posting I tried reading and testing many of the known solutions to helos problems.

What is happening to me is that I just need a Mil-17 to taxy my VDV boys on a specified landzone after a raid ( Mil-24 + Ka-50 ) has occurred agaist a Racs convoy.

Sounds simple, right?

Well, I created separately 2 pilots and 2 squads, first squad is Spetsnaz and goes on Mil-24 as reinforcement, main squad ( I am on this squad as single player ) goes on Mil-17 and needs to be dropped after the raid has begun, to finish the work.

What happens is that my squad got stuck into the helo and has no will to disembark, no matter what I try.

I tried "assignascargo" and a later "unassignvehicle" to each member, I tryed a simpler "get out" waypoint followed by a "move" one, while helo landed perfectly on his invisible H.

No way to move 'em from the standing Mil sad_o.gif.

What am I doing wrong? Even if with an hand granade they get out, they still group around the Mil, as they feel part of the unit. Anyone can help?

notworthy.gif

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have you tried the unload or transport unload waypoint command?

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Hey Texas, thanks for reply.

Yes I tried all of the commonly used commands, both for the helo and for the troops. As a member of the squad I receive the first order in the base as " get out " far 2km, but when I reach the landing zone it's changed in something like " group at ". I do not know why sad_o.gif

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force them out with eject. when the heli has landed.

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