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modemmaik

Problem with replacement config

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Hi all,

I tried to set up a replacement config using new ammuntion: T-90 reconfig

Whenever I try load set up a MP-Game using the T90Adv_repl_T72 config. I receive this error:

Quote[/b] ]Addon smurfc_era_102_repl (entry MM_D81_T72) not found in the list of active addons.

Warning Message: You cannot play/edit this mission; it is dependent on downloadable content that has been deleted.

smurfc_era_102_repl

I use the following config:

<table border="0" align="center" width="95%" cellpadding="0" cellspacing="0"><tr><td>Code Sample </td></tr><tr><td id="CODE">class CfgPatches {

class SmurfC_ERA_102_REPL {

units[] = {};

weapons[] = {};

requiredVersion = 1.0;

requiredAddons[] = {"CAWeapons", "CATracked", "SmurfC_ERA_102"};

};

};

class CfgAmmo {

class ShellCore; // External class reference

class ShellBase : ShellCore {};

class MM_3BM42 : ShellBase {

hit = 650;

indirectHit = 0;

indirectHitRange = 0;

typicalSpeed = 1700;

airFriction = -5e-005;

deflecting = 15;

explosive = 0.01;

model = "\ca\Weapons\shell";

};

...

class CfgMagazines {

class Default; // External class reference

class CA_Magazine : Default {};

class VehicleMagazine : CA_Magazine {};

class MM_22Rnd_3BM42 : VehicleMagazine {

displayName = "3BM42 APFSDS";

ammo = MM_3BM42;

count = 22;

initSpeed = 1700;

maxLeadSpeed = 50; // max estimated speed km/h

nameSound = "sabot";

};

...

class cfgWeapons {

/*extern*/ class D81;

class MM_D81_T72 : D81 {

displayName = 2A46M;

magazines[] = {"MM_22Rnd_3BM42", "MM_17Rnd_3BK29", "MM_17Rnd_3OF26", "23Rnd_125mmSABOT_T72", "22Rnd_125mmHE_T72"};

reloadTime = 7;

magazineReloadTime = 0;

maxLeadSpeed = 60; // max estimated speed km/h

autoReload = false;

minRange = 1;

minRangeProbab = 0.1;

midRange = 1200;

midRangeProbab = 0.7;

maxRange = 4000;

maxRangeProbab = 0.1;

dispersion = 0.0005;

};

...

class CfgVehicles {

class Tank;

class T72: Tank

{

model = "\smurfc_era\smurfcT72ERAwd";

...

class Turrets : Turrets

{

class MainTurret : MainTurret

{

weapons[] = {MM_D81_T72, MM_AT5Launcher, PKT};

magazines[] = {"MM_22Rnd_3BM42", "MM_17Rnd_3BK29",

...

In-game I have the ammunition defined in the replacment config. Using the mission-editor preview, I receive no error... wow_o.gif

When I use a T-72 reconfig without the new weapons, everything works without an error message...

Any help welcome smile_o.gif

mike

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Simple tounge2.gif

Quote[/b] ] units[] = {};

weapons[] = {};

Guess what these two are for whistle.gif

Maybe to define new yet unknown classes to ArmA so that it

knows "what file to load without a deep search". wink_o.gif

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Simple tounge2.gif
Quote[/b] ] units[] = {};

weapons[] = {};

Guess what these two are for whistle.gif

Maybe to define new yet unknown classes to ArmA so that it

knows "what file to load without a deep search". wink_o.gif

Hi Q,

I wished it could be that easy... sad_o.gif

Same error stays, when I add the magazines and weapons...

But I restarted it with a simple redefinition of the hitrates for Sabot and HE and meanwhile... this ended up in a redefintion of the D81 and ATLauncher. And it works. biggrin_o.gif

So I set up a test-config that includes re-defintion of the D81 / AT5Launcher and prefixed versions (MM_D81_T72, MM_AT5Launcher).

T-90 replacement config @pastebin

replacing the comment on line#191 to line #192 and the error pops up again although both weapons should be the same sad_o.gif

<table border="0" align="center" width="95%" cellpadding="0" cellspacing="0"><tr><td>Code Sample </td></tr><tr><td id="CODE">// weapons[] = {MM_D81_T72, MM_AT5Launcher, PKT};

weapons[] = {D81, AT5Launcher, PKT};

too bad, the BRDM ATGM also gets the 9M119 when the AT5Launcher is redefined, I guess.

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