Goth_Burner 0 Posted July 13, 2008 hello, i got some trouble with the urban texture on my island: as you can see, it's not straight as it should be how can i fix this? cheers. Burner Share this post Link to post Share on other sites
vektorboson 8 Posted July 14, 2008 hello,i got some trouble with the urban texture on my island: ... as you can see, it's not straight as it should be  how can i fix this? cheers. Burner Which program are you using for island creation? Share this post Link to post Share on other sites
vektorboson 8 Posted July 14, 2008 visitor2 I once had the same problem, but I was using WrpEdit back then. I also don't remember how I fixed the problem; it was either by reapplying the texture to the cell, or I fiddled with the options for that cell (like roadway or such...) Share this post Link to post Share on other sites
marcomio 0 Posted July 26, 2009 Hi there! Does anyone now have a clue, what causes such crippled textures and how to get rid of this? The base-texture (beton) for the rwy-texture showes up correctly. All other texture tiles around the runway tiles are also displayed in correct shape. All of them are in paa-format and named in the letter code of Malden-surfaces. http://img505.imageshack.us/img505/6875/crippledrwytextures.jpg http://img505.imageshack.us/img505/1883/crippledrwytextures2jpg.png http://img170.imageshack.us/img170/4353/airport.jpg Never had this disformed display of textures before. I reapplied the textures, but it didnt help. I also using wrp-editor. Tks in advance for some help, comrades. Rgds marcomio Share this post Link to post Share on other sites
Planck 1 Posted July 26, 2009 Is the terrain underneath completely flat? Planck Share this post Link to post Share on other sites
marcomio 0 Posted July 26, 2009 Yes, it is. I replaced the rwy-textures by other ones, but it dont helped. All elevation points around and inclusive the runway are at default hight of 32,2. Also changing them with elevation tool to 32 as a test dont resolved the problem. I dont know, what this can be! The old BIS-Runway textures didnt have this kind of crippled visibility. If nothing works, I will make a field-runway with surfacebehaviour of an runway, to let aircrafts start correctly till a solution is found. Tks for help so far. Rgds marcomio Share this post Link to post Share on other sites