rip31st 98 Posted July 3, 2008 I just got done making this panzer: The problem I have with it is this: I can drive right through walls, buildings, trees, etc, etc. Â I can also use infantry and walk through it. Â I'm a total noob at addons...please help! Thx! Share this post Link to post Share on other sites
Messiah 2 Posted July 3, 2008 you need to add a geometry LOD to your model so the game knows when to apply collisions etc. It also defines how much weight the vehicle has and where its centre of gravity is. http://community.bistudio.com/wiki/LOD#Geometry Share this post Link to post Share on other sites
rip31st 98 Posted July 3, 2008 Ok thanks! I already had a geo LOD defined by mass but I never bothered to validate it. There are a lot of holes in my geo. I suspect thats why its not working properly. Share this post Link to post Share on other sites
Messiah 2 Posted July 4, 2008 may sure you check the topology and use the 'closed objects' or something similiar (sorry, im at work and can't check the actual wording of it) which will then hilight the objects that are not closed. The geo lod will only recognise objects that are closed, i.e. have a face on all sides so its a completel whole object. you'll also need to check components (again, I can't remember the exact name and I do appologise for that. I think this is what the wiki means by validating the geo lod), which is also under the topology tab. You'll know when you've got the right one because it will give each individual object a named selection of componentXX (where XX is a sequential number) and just to make matters a little more complicated, the geo lod should be very basic and simple shapes. If you try and make an object very complicated, the engine doesnt seem to cope too well with it. Its best to make smaller, more simple objects and place them next to each other to create the larger cllipping area. I'll correct the names once im back from work (unless you've worked it out already by then) Share this post Link to post Share on other sites
rip31st 98 Posted July 6, 2008 yup thx, followed your advice and the wiki and everything worked out great! Share this post Link to post Share on other sites
MehMan 0 Posted July 6, 2008 That model seems like it might cause some errors, you should check the faces, go under Structure->check faces, and fix errors using this tutorial here. Otherwise preformance might suffer. Share this post Link to post Share on other sites